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Description
Want to see the worldbuilding information that explains this? Check out the Arecace Website!
The Department of International Affairs (30/50)
DIA Master: Lucas Mendez (ZNC)
DIA Master-in-Training: Roderick Cadwallder (VNR)
Head of Public Relations and Intelligence: Jasmine Bishara (NSH)
Head Assassin: Katya Volkov "Riot" (JDV)
The DIA's Elite Assassins:
Yury Markov (ZKY)
Ciora Taraen (ICP)
Seran Dacker (AAQ)
Axel Rothschild "Speeds" (QAX)
Lower ranked Assassins:
x10 NPCs
Assassins in Training:
x15NPCs (high turnover)
NPC Staff
x10 researchers
x5 engineers
x7 diplomats
x12 janitorial
x3 programmers
x8 administrators of assassination requests
x15 members of Source Inc
x9 cooks
x3 historians
x5 analysts
x14 warehouse workers
x1 weapons manufacturer
x7 prison guards
x2 accountants
x5 administrators of the Refugee Camps
x2 administrators of the Siphoid Mines/Mining
x7 intelligence operatives
(still populating as I realize they need more personnel)
AnK Guild: (11/50)
Guildmaster: Cyden Eda (AnK)
Internal Counsel:
Yume Cedric
Nicolai "Nic" Sanz
Raena Hart (OcL)
Head Assassin: Raena Hart (OcL)
Assassins:
Nic Sanz
Drake Eda (DnC)
Zagranae Sarune/Ashton Leigh
Shizame Eda
Jack Eda
Benjamin "Ben" Dai
Vincent "Vince" Dulin
Yume Cedric
Assassins in Training:
Takashi Shiraki
Mathais "Matt" Dulin
Additional Staff:
Sarus Shiraki (secretary, data manager)
Ben Dai (engineer/repair man, data manager)
Matt Dulin (head coder, microelectronics engineer)
Vince Dulin (coder)
Tega Baruth (coder/code breaker)
Clayton Elias (general practitioner/plastic surgeon)
Terrance Eda (currently not working)
NPC Staff
x2 cooks
x3 janitorial staff
Lynic Guild: (14/50)
Guildmaster: Andrei Roschin
Internal Counsel:
Hauke Meissner
Elana Cherevin (RKR)
x1 NPC
Head Assassin: Elana Cherevin (RKR)
Assassins:
Hidan Taggert
x7 NPCs
Assassins in Training:
x5 NPCs
Head Administrator of the Refugee Camps: Hauke Meissner
Additional staff:
x8 NPCs
NPC Staff
x2 cooks
x4 janitorial
Marsh Guild: (37/50)
Guildmaster: Mirna Novak
Internal Counsel:
x5 NPCs
Head Assassin: NPC
Assassins:
x34 NPCs (x5 with Hunter training, x1 with DIA training)
Assassins in Training:
x2 NPCs
NPC Staff
x4 janitorial
Plains Guild: (11/50)
Guildmaster: Vance "Van" Aeron
Internal Counsel:
x3 NPCs
Head Assassin: NPC
Assassins:
x7 NPCs
Assassins in Training:
x3 NPCs
NPC Staff: none
Island Guild: (15/50)
Guildmaster: Sirus Koski
Internal Counsel:
x5 NPCs
Head Assassin: Sirus Koski
Assassins:
x13 NPCs
Assassins in Training:
x1 NPCs
NPC Staff: none
Forest Guild: (36/50)
Guildmaster: Javan Dukes
Internal Counsel:
x4 NPCs
Head Assassin: NPC
Assassins:
x25 NPCs
Assassins in Training:
x10 NPCs
NPC Staff:
x3 gardeners/groundskeepers
x2 janitorial
x4 cooks
Shade Guild: (50/50)
Guildmaster: Charlotte "Charlie" Taylor
Internal Counsel: none
Head Assassin: Charlie Taylor
Assassins:
x49 NPCs
Assassins in Training: none
NPC Staff: none
Future Guilds
More about Arecace
New to Arecace? Check out the Introduction to Arecace
Read AnK
Kudos to anyone who can figure out what all the skulls are based on/are without reading. I know there's a novel down there, just read about the guilds that interest you. All of the information flows like a story if you read it all, but it is a lot of text.
Long story short: I drew skulls!
Guildmasters and Members-Arc 1:
The Department of International Affairs (30/50)
DIA Master: Lucas Mendez (ZNC)
DIA Master-in-Training: Roderick Cadwallder (VNR)
Head of Public Relations and Intelligence: Jasmine Bishara (NSH)
Head Assassin: Katya Volkov "Riot" (JDV)
The DIA's Elite Assassins:
Yury Markov (ZKY)
Ciora Taraen (ICP)
Seran Dacker (AAQ)
Axel Rothschild "Speeds" (QAX)
Lower ranked Assassins:
x10 NPCs
Assassins in Training:
x15NPCs (high turnover)
NPC Staff
x10 researchers
x5 engineers
x7 diplomats
x12 janitorial
x3 programmers
x8 administrators of assassination requests
x15 members of Source Inc
x9 cooks
x3 historians
x5 analysts
x14 warehouse workers
x1 weapons manufacturer
x7 prison guards
x2 accountants
x5 administrators of the Refugee Camps
x2 administrators of the Siphoid Mines/Mining
x7 intelligence operatives
(still populating as I realize they need more personnel)
AnK Guild: (11/50)
Guildmaster: Cyden Eda (AnK)
Internal Counsel:
Yume Cedric
Nicolai "Nic" Sanz
Raena Hart (OcL)
Head Assassin: Raena Hart (OcL)
Assassins:
Nic Sanz
Drake Eda (DnC)
Zagranae Sarune/Ashton Leigh
Shizame Eda
Jack Eda
Benjamin "Ben" Dai
Vincent "Vince" Dulin
Yume Cedric
Assassins in Training:
Takashi Shiraki
Mathais "Matt" Dulin
Additional Staff:
Sarus Shiraki (secretary, data manager)
Ben Dai (engineer/repair man, data manager)
Matt Dulin (head coder, microelectronics engineer)
Vince Dulin (coder)
Tega Baruth (coder/code breaker)
Clayton Elias (general practitioner/plastic surgeon)
Terrance Eda (currently not working)
NPC Staff
x2 cooks
x3 janitorial staff
Lynic Guild: (14/50)
Guildmaster: Andrei Roschin
Internal Counsel:
Hauke Meissner
Elana Cherevin (RKR)
x1 NPC
Head Assassin: Elana Cherevin (RKR)
Assassins:
Hidan Taggert
x7 NPCs
Assassins in Training:
x5 NPCs
Head Administrator of the Refugee Camps: Hauke Meissner
Additional staff:
x8 NPCs
NPC Staff
x2 cooks
x4 janitorial
Marsh Guild: (37/50)
Guildmaster: Mirna Novak
Internal Counsel:
x5 NPCs
Head Assassin: NPC
Assassins:
x34 NPCs (x5 with Hunter training, x1 with DIA training)
Assassins in Training:
x2 NPCs
NPC Staff
x4 janitorial
Plains Guild: (11/50)
Guildmaster: Vance "Van" Aeron
Internal Counsel:
x3 NPCs
Head Assassin: NPC
Assassins:
x7 NPCs
Assassins in Training:
x3 NPCs
NPC Staff: none
Island Guild: (15/50)
Guildmaster: Sirus Koski
Internal Counsel:
x5 NPCs
Head Assassin: Sirus Koski
Assassins:
x13 NPCs
Assassins in Training:
x1 NPCs
NPC Staff: none
Forest Guild: (36/50)
Guildmaster: Javan Dukes
Internal Counsel:
x4 NPCs
Head Assassin: NPC
Assassins:
x25 NPCs
Assassins in Training:
x10 NPCs
NPC Staff:
x3 gardeners/groundskeepers
x2 janitorial
x4 cooks
Shade Guild: (50/50)
Guildmaster: Charlotte "Charlie" Taylor
Internal Counsel: none
Head Assassin: Charlie Taylor
Assassins:
x49 NPCs
Assassins in Training: none
NPC Staff: none
Future Guilds
More about Arecace
New to Arecace? Check out the Introduction to Arecace
Read AnK
Kudos to anyone who can figure out what all the skulls are based on/are without reading. I know there's a novel down there, just read about the guilds that interest you. All of the information flows like a story if you read it all, but it is a lot of text.
Long story short: I drew skulls!
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2027x1379px 733.16 KB
© 2014 - 2024 kArA-Redwing
Comments23
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Very cool!